Description
This project had two computer connected together to allow two users to race against each other. The computers were also connected to custom hardware setup with a clutch petal, break petal and timer controlled by a drag racing tree light. The winner of the race was determined by who had the best reaction time in releasing the clutch and pressing the gas when the tree light turned green. The players seat would also push forward on clutch release to simulate acceleration.
Project Role
Lead programmer for OmniMedia Group. Programming included interface design, Lingo programming, playback of mpeg video, and interfacing with the custom hardware components.